For my final project I'll be using the Unity Game Engine to create a virtual environment for my MMMORG game framework.
Unity will deliver the physics of the game through the Augmented Reality View I'll be setting up soon. 
I need to figure out a way to convert Location data from phone into the unity engine (which is possible) and have two phones moving two characters in a bluetooth network environment.  I think if I network through the unity engine and Xcode simultaneously I'll probably have the best results.
The camera orientation in unity will be determined by the "Attitude" of the phone (gyro, accellerometer) and shooting vectors will be the normal of the video viewfinder.
creating a map overlay using the coreData and SQLite with another phone
exchanging xyz data through bluetooth
create a basic server to handle game wide data exchange.
My final essay will be about my experience with this insane amount of work, my intentions with the technology, and how I foresee this gaming system progress technologically, artistically and socially.
Here are some screen captures:
The quality is awful but I'll make better ones soon.
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I'm currently experimenting with Xcode and rebuilding source code projects from:
iOS Developer Library 
among other places...
Lots of resources.........  I'll reorganize soon.
Xcode Apps: How to create our own delegate for any class in iPhone? Core Data Tutorial: Getting Started | Ray Wenderlich Game Kit Data Send/Receive Demo Project | Learn & Master Cocos2D Game Development Conway’s Game of Life Painted with Incoming Video (Core Image Tut) | Indie Ambitions IPhone Tutorials « Esramkumar’s Blog 3DAR - Getting Started Head First into Unity with UnityScript - Unify Community Wiki UNITY: State of Social (Panel) Unity 3D Assets/Prefabs Collection - Proper - CGPersia Forums Head Tracking for Desktop VR Displays using the WiiRemote - YouTube Georg Klein Home Page Map Kit Framework Reference SmartFoxServer: massive multiplayer game server for Flash, Unity 3D, Silverlight, iPhone games, MMO, virtual worlds and communities Dastardly Banana Productions - FPS Weapons Package Array based Object Placement Tool (Editor Extension) mel wiki - - Your Maya mel / Python / API / scripting resource on the web - Transitioning to ARC Release Notes Black Art of 3D Game Programming, Chapter 10: 3D Fundamentals - Dpfileswiki Install json-framework | Mike Zupan's Random Blog What do I need to get the Layar Player to work in my iPhone app? : Layar Developer Support http://iphonefall2010.crowdvine.com/system/talks/presentations/000/015/298/JRPowers_CoreMotion.pdf?1289428985 AR Landscape/Draft - Points of Interest Gyroscope apps and games camera - iPhone SDK 4 AVFoundation - How to use captureStillImageAsynchronouslyFromConnection correctly? - Stack Overflow / - zxing - Multi-format 1D/2D barcode image processing library with clients for Android, Java - Google Project Hosting ZBar bar code reader Teragon Audio: Developer Tools uLink Developer Site - Tools - uCollab How to Build and Test an iPhone App that Uses the Accelerometer - O'Reilly Answers iPhone 4 Gyro Control in Unity | Quick Fingers ios - Compensating compass lag with the gyroscope on iPhone 4 - Stack Overflow Game Kit Programming Guide: Peer-to-Peer Connectivity Technical Q&A QA1753: Technical Q&A QA1753 Core Location Framework Reference Xcode 4.2 - Shake and Break iPhone app [HOW-TO] - YouTube Rory Lewis, Rory, Dr. Lewis, Rory Lewis Band, Xcode, Storyboarding BuildBot Pauls Online Notes : Calculus III - Quadric Surfaces Lines - Planes - Equations - Distances - Angles GKPeerPickerController Class Reference FLARManager: Augmented Reality in Flash | transmote speaks... WikiStart/en - Spark project Apple GameKit Bluetooth Integration Tutorial flex - Completing a socket connection across an intranet or internet - Stack Overflow Finding the current location in your mobile app using Geolocation | Gregs Ramblings Location Labs Launches Advanced Mobile Cloud Platform | Cloud Computing Journal Extending Adobe AIR | Adobe Developer Connection Adobe Flex Cookbook Adobe Flash Platform * Basics of user interaction Adobe Flash Platform * Touch, multitouch and gesture input Components | Adobe Developer Connection Report: iPhone Applications Are Getting Cheaper | TechCrunch Learning Objective-C: A Primer Cocoa Source Code - Matt Legend Gemmell iPhone Development: Drawing a HUD Display in OpenGL ES objective c - How do I use UIImagePickerController just to display the camera and not take a picture? - Stack Overflow ArcGIS iPhone API - Creating a New Xcode Project Debugging peer-to-peer and wifi apps on the iPhone « Talk Funnel Game kit is going to be a pain to test. - MacRumors Forums iPhone Bluetooth Programming iPhone Software Development: Sample Source Code : iPhone OS 3.0 peer to peer bluetooth connectivity Bluetooth P2P connection - iPhone Dev SDK Forum Beginners Guide to Objective-C Programming Object-Oriented Programming with Objective-C: Introduction DevMaster.net - A Beginner's Guide to Creating a MMORPG SQL Introduction What is Required When Building An MMORPG Server? - DevMaster.net Forums Network Programming: Chapter 7 - iPhone SDK Application Development - O'Reilly Media How to Socket Connection? - iPhone Dev SDK Forum 
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